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  #1 (permalink)  
Alt 05.02.2008, 08:30
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Registriert seit: 21.01.2008
Beiträge: 273
Standard 2.4 classes changes, CoT, cooking, blue posts

The end of yesterday was fairly interesting with an update of the Underdev page and an insight on AV changes in 2.4. If you feel that you missed something during the last few days you can always check :
  • Under development page update and Alterac Valley improvements [Link]
  • The full list of known changes from the patch 2.4 [Link]
[Patch 2.4] Not so many classes changes ?
It seems that after all, the patch 2.4 won't change tons of things about class balancing, at least at the beginning, we'll probably see more classes modifications during the different updates of the test version.
Quote from: Nethaera (Source)
I'm going to be a bit cautious in what I say in this regard. Will there be some changes to classes? Yes, there will be some. We're not rushing into a bunch of class changes for this patch at this point. Consider the patch to be a bit more progressive in nature. As we go along, the developers are going to be keeping a close eye on the results of any changes and additions and then making changes as they feel they are necessary. How many changes occur are going to be based on testing over time. This is why it's important for players to get in and test it as much as possible.

We want to make sure that the changes we are making are viable and practical for continued balance of the classes and don't want to put in too many changes at once and essentially skew the results too much one way or another.




[Patch 2.4] Caverns of Time teleporter
You won't need an awfully high reputation to get teleported in the Caverns of Time, it's just a way to make the life of a lot of players easier.
Quote from: Nethaera (Source)
It will be available for anyone with the appropriate reputation. We plan to make it as easily accessible to everyone as possible, but you will still need to get a sufficient amount of reputation (easily gained ) before being able to use it.




[Patch 2.4] New cooking recipes
As mentioned in the 2.4 compilation, cooking leveling will be made easier in 2.4, Bornakk posted one of the new recipe available in the patch.
Quote from: Bornakk (Source)
It sounds like you need either some Charred Bear Kabobs or Juicy Bear Burgers! oh so yummy mmmm...

Oh, right, details, they'll be purchasable from either Bale (Horde) or Malygen (Alliance) in Felwood in patch 2.4, they'll use meat added to level 48-56 bears, and they will require 250 skill to learn so you won't require fishing to get to 300 cooking.




Other blue posts
Quote from Blizzard staff
Stealth / Prowl
I don't know how many times I have to state that this is not a bug. Stealth and Prowl (as opposed to Vanish and Feign Death) are not combat escape mechanisms. They will not remove you from an NPCs target list. This is an intentional design decision on the part of the developers of the game. No matter how much you may disagree, this means it is not a bug. (Source)

Can't get the Keystone from the Botanica in Heroic Mode
This is a bug and the quest will be completable in heroic mode in an upcoming patch. (Source)

WotLK and 10/25 players dungeons
As expected, we do have ideas to improve how the 10 person and 25 person dungeons coincide in Wrath of the Lich King, but nothing concrete we can discuss at this point. We plan to continue with and improve our current model of 5, 10, 25 person dungeons in Wrath of the Lich King. (Source)




[Patch 2.4] Combat log changes
I'm aware that some of you won't understand this post, but it's still fairly interesting it you take the time to read it entirely.
Quote from: Slouken (Source)
With the release of patch 2.4.0, we’ve made some enormous changes to the existing combat log. While this will result in some hard work now, it should be easier to m...




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  #2 (permalink)  
Alt 05.02.2008, 08:57
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Waidur Gildenatze
WoW Characters
 
Registriert seit: 24.01.2008
Beiträge: 195
Standard

Zitat:
Alterac Valley will see a few very significant improvements in the next patch and we wanted to share the details of what we have planned.

The first change will be to move the Horde's starting tunnel back to a more equal distance from the first objectives, which will help evenly distance the starting points for each side across the terrain when the battle commences.

In addition, the General and Warmasters for each faction will receive a stacking buff from each other that boosts their health and damage. The more of them that are still in the battleground, the more dangerous they will all be. This will put a greater focus on destroying (and defending!) the towers that remove the Warmasters as players work toward defeating the appropriate General and conquering the land.

Also Balinda Stonehearth has been studying her spellbooks to become a more challenging opponent to the Horde and will do more damage with her spells. The additional health we recently added to Balinda and General Vanndar Stormpike will no longer be needed with these improvements and will be changed back to their previous amounts with the patch.

With these improvements teamwork and strategy will be more important than ever from beginning to end as the Alliance and Horde battle for victory in Alterac Valley. We'll see you on the battlefield.
rofl
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