Not quite next week it seems.
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World of Warcraft PTR Patch 2.4.0
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patch...atchnotes.html
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
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The Sunwell Isle- The Sunwell Isle is now available for play. This area includes a new quest hub and 5-player and 25-player instances. Join the Shattered Sun Offensive in shutting down Kael’thas’ nefarious operations. This new force is comprised by both the Aldor and Scryers and is led by the Naaru. Players will take part in claiming Sun’s Reach and setting up a larger base of operation to stop Kael’thas and the Legion.
Combat Log Improvements- The combat log has undergone improvements that allow more robust combat filtering including the ability to define custom colors for enemies and friends as well as combat filtering for self and others.
General- The combined forces of Shattrath have launched an attack on the Isle of Quel’Danas, to confront Kael’thas and the Legion at the Sunwell and surrounding areas. Players will now be able to gain reputation with the Shattered Sun Offensive and participate in a new set of daily quests.
- A representative of the Keepers of Time has been spotted at the World’s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time.
- Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.
- Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities.
- Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now cast at the player’s level, giving them a reasonable chance to miss, be dispelled, or be resisted.
Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
Racials- Find Treasure: This ability no longer deactivates upon death.
Druids- Empowered Rejuvenation: This talent now properly affects the final heal from Lifebloom.
- Gift of Nature: This talent now properly affects the healing from Tranquility.
- Insect Swarm: Casting lower ranks of this spell is now properly penalized like other healing and damage effects.
- Lacerate: This ability now deals additional damage based on the attack power of the Druid.
- Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0.
- Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent.
When a Druid in cat form casts Pounce it will now properly animate.
Hunter- Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues.
- Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players.
The stamina tooltip for hunter pets will now display the proper health increase.
Mages- Using low ranks of Fire Ward and Frost Ward spell will now be penalized the same way healing spells are penalized.
- Fire Ward: Using low ranks of this spell is now properly penalized like other healing spells are penalized.
- Frost Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
- Frostbite: When a frost spell is reflected back at a Mage, it is now possible for the Mage to suffer from the Frostibte effect.
- Ice Barrier: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
- Permafrost: This talent will now correctly increase the movement slowing effect of frost Armor instead of the attack speed slow.
- Spellsteal will no longer overwrite a longer duration buff.
The casting bar will now display properly when casting Blizzard or Rain of Fire with spell haste.
Paladins<ul>
Avenger’s Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
Divine Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects.
Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
Judgment of Wisdom: Some abilities (such as Frostbo...
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